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Friday, April 24, 2015

Beware the Blacklung!!!


Greetings all!!!!

I just wanted to take a moment and share a little something with all you painters out there.  It might be nothing new for some and you'll say "Well, duh SonBae...tell me something I don't  alreadyknow."

But, hopefully this will help those of you who were like me until recently and doing something rather foolish.

What am I talking about?  Airbrushing without an airbrush booth.

"What is that?" You ask.  

"I have plenty of ventilation...what more do I need" you might say.

Well, an airbrush booth greatly helps the ventilation situation and helps pull those nasty fumes created from airbrushing away from you...and helps keep you healthy.

First, let's talk about what an airbrush leaves behind besides the paint on your model.  Depending on the amount of air pressure you use and the level of paint released you have a certain amount of "overspray."  That is all of the paint that "misses" your model.  It has to go somewhere.  The more pressure and paint you use the more overspray is created.  Most of it goes behind the model and into the backstop you set up.  Some of it just hangs in the air around the model and builds up the more you paint.  Here is where ventilation is important.  A good flow of air will help disperse that cloud and keep it from building quickly...but build it will eventually.  Unless you have a good breeze going, there will still be some type of cloud around the model...and that means it is also around you.


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Wednesday, April 22, 2015

A Review of Nachtjager

Going bump in the night; a review of Nachtjager. By Mitch Reed

The latest release from Battlefront is the book Nachtjager, which covers the British and German forces involved in the last days of the war.  Nachtjager follows up the release of the Bridge at Remagen book and with the next book on the Battle of Berlin; Battlefront will have closed the chapter on the fighting that took place in 1945. It is hard not to lump Nachtjager in with Remagen, since they both represent the most modern versions of the US and Commonwealth armies fighting the Germans who are fighting with a hodgepodge of forces to stave of defeat. Another common trait this book shares with Remagen is that they are both closer to representing “what if” forces for the Allies than recreating actual major battles.


After the Rhine River line was pierced by the Allies the remainder of the campaign was about heading east as fast as possible to prevent the Soviets from claiming most of Germany.  Often this race was assisted by the Germans themselves who wanted to fall under the control of the Allies rather than the Soviets (for very good reason).  Comet and Pershing tanks were being used by the Allies at this time, they never faced off with the Germans in any major engagement and were fielded for as many political and test bed reasons than for operational need.  The German forces in both books show the desperation of the German military in 1945; units were patched together to stop the Allied advance and troops not normally used for ground combat were pressed into service.  Among these forces you still had some die-hard types who still believed in ultimate victory under the Fuhrer.
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Monday, April 20, 2015

Review: Plastic Soldier Company Panzer III J-N

If you listen to the News from the Front show at all, you know I love me a Panzer III.  I was very excited when I saw that The Plastic Soldier Company was making a new Panzer III J-N box set to go with their earlier Panzer III box set.  Being me, I cannot possibly have enough Panzer IIIs in the collection, so I went ahead and got myself a box (...or two...) as soon as I could.

My first task was to follow Steven's advice, and get some Panzer III Ns for my LW Hermann-Goering collection.  Please note that this set comes with FIVE models, but I did four for this review, as that is what my collection required.


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Friday, April 17, 2015

Flammpanzers and Cruisers

By Johan Wade

Hello fellow Flames of War gamers and greetings from a snow-clad Sweden. My name is Johan (typical Swedish name almost like Sven) and I live and work in the northern part of Sweden. We don’t have polar bears or wolfs stalking the streets but we have the occasional herd of reindeer clogging up the roads. I have been playing everything from tabletop RPG to war games for more then 20 years. I started playing Flames of War during the second edition rules and now I consider it to be one of my main games. This is my first try at a Flames of War article but I hope that you will find reading it as fun as I found writing it.

When I first got my hands on the Barbarossa book I was disappointed by the lack of beute options for the German forces. I see a lot of forum posts asking Battlefront to create this or that list or include a particular option. The reality is that most of the suggestions will go unanswered. In this instance I decided to write the list myself.

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Wednesday, April 15, 2015

The Great Train Robbery, Partisans versus the Armored Train

By Eric Lauterbach

My buddy Bob Rossi purchased this beautiful train painted by John Sulek well over a year ago and had never played it. So, our idea was find an excuse and get it on the table!

Trains would most likely have been engaged in keeping the rail line open for other non-armored trains so their natural enemy was partisans.  I just happen to have a partisan battalion that had not been played in well over 4 years, so it seamed like a match made in heaven.

If you have not looked at the partisan list I totally understand, they are pretty bad. The problem lies with the basic rules of Flames of War: it is terrible at doing asymmetrical warfare. Their only solution is to add more stands of terrible infantry, which is not a good solution at all. Well, its all we have to work with right now so I went with it.

The partisan list is confident conscript infantry with very little in the way of heavy weapons but they can double-time through woods . The only backbone the list has is a tank company which, in my book, is very unhistorical so I did not want to play with it.  My list ended up being two companies of partisans one big one little, Infantry guns, AT guns, Air, and a Cavalry company.

It was terrible, but hey these guys are the trains natural enemy. I suggested to Bob run a equally terrible list: the security company but he said "I have a list all ready"  I should have known it was trap! Bob based his list off on a German grenadier company with Panzer IVs, Flak 3.7mm tracks, and of course the train fully kitted out with every option.  The mission we rolled was no retreat and thank goodness the Russians were defending.  At least that made sense, Russians cut the rail-line Germans move to open it.


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Monday, April 13, 2015

A Brief Chain Of Command AAR: US vs Germans in Patrol

By Steve MacLauchlan

After my first solo game of Chain of Command to get my head around it, I talked my usual wargaming opponent, Sean, into giving the rules a try. We again elected not to use any support, and despite the Germans having a slight points disadvantage to the US, Sean wanted to command them in the field.

We decided to play the standard Patrol mission to give Sean his first taste of the game. The Patrol phase went smoothly, and Sean liked the mechanic.


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Friday, April 10, 2015

Review: Heroes of Normandie

By Sean "Throckmorton" Sarah

Do you like war movies? Of course you do. You likely wouldn't be reading this blog if you didn't have some small place in your heart for the old cheesy classics like Kelly's Heroes, The Great Escape and The Longest Day or a fondness for the more gritty modern variety like Saving Private Ryan, When Trumpets Fade, Fury etc...

How about war games? You like.... Well, I think we all know the answer to that.

So what if, like a 7.62 mm full metal Reese's Cup, I told you that you could have your war movie and your war game at the same time? Interested? Yeah, so was I.

Two fine French gentlemen, or should I say Messieurs, have attempted to bring us just that feeling. And boy howdy do they deliver.

Heroes of Normandie by Yann & Clemm, and published in the United States by Iello, is a gorgeously illustrated modular World War 2 tactical level board game based on some of the great war movies of the last 50 or 60 years. In their own words:

We are only concerned by heroes, those you see in Hollywood Golden Age war movies : “A bridge too far”, “The longest day”, “The Dirty Dozen”, “Patton”, “Kelly’s heroes” and, more recently, “Saving Private Ryan”, “Band of Brothers” and “Inglorious Basterds”. Here lies our inspiration, here is what we have to offer: blood and guts.

So,  what is it they have to offer?

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Wednesday, April 8, 2015

The Battle of Jerusalem, Paratroop Brigade 55 vs. Arab Legion

 By Eric Lauterbach

During the Cold Wars blizzard John Sulek, Allen Smith, Jim Best and James Best played a battle of Jerusalem game.  We had been wanting to do it for some time and now that John Sulek's Israeli Paratroop force was done they needed their first outing.  What better way than a historical scenario about the Battle of Jerusalem?

Essentially, his force was two companies representing the various Paratroop battalions, with attached tank support. The Jordanians had 3 companies of Infantry scattered throughout the city and a strong fortified area representing Ammunition Hill. Like in the real battle, we started with a night attack by the paras, with the objectives being to take Ammunition Hill, The Old City, and Central Jerusalem. Almost immediately the fighting went ugly on Ammunition Hill with the Paras sneaking up in the dark and firing everything they had on the outer defenses.


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Monday, April 6, 2015

News From the Front Episode 90

Tarzan, Steve-O and Dirty Jon gather to talk about all the things!  In Act I, the guys look into the near future events, including WWPD4Vets and Historicon.  Next, the regular AAR, which includes Flames of War, Armada, Conquest and other goodies!

In Act II, the discussion shift to FoW tournaments and our thoughts on eras, point levels, lists, what's fun and what isn't in our experiences of late.  The act closes out with some timely news reports.

In Act III, the boys hit commonly overlooked rules and close it out with talk about ideas for a terrain day for your club or FLGS.
After Hours

In After Hours, the guys discuss the aging FoW demographic in the US and talk strategies to get newer and younger players involved.  Next, the dudes talk about playing good, bad tournament lists and how fun that is.  There are even tips for picking these bad, but fun lists!  The episode goes down hill from here and finally ends in chaos!
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Friday, April 3, 2015

WWPD4VETS 2015 Begins.... NOW!

Hi guys, it's that time of year again! The time where the WWPD community bands together for something a bit more humanitarian than pushing miniatures on the table... all while pushing miniatures on the table and rolling dice!

This year is a bit more free-form- we encourage game groups from all over to do something fun while gathering donations. Donations can be added over at this link: https://support.woundedwarriorproject.org/group-fundraising/wwpd4vets/

Donations will be encouraged through the entire month of April. On April 30th, we'll tally it up and see how we did!

That link again is:
https://support.woundedwarriorproject.org/group-fundraising/wwpd4vets/

BUT WAIT! THERE'S MORE! Every single dollar we raise is being matched 1 for 1 by a generous anonymous donor up to $5,000USD! That's awesome! Can we, as a community, raise 10,000 for this awesome organization? Of course we can!

But wait! There's even more! For those of you on the East Coast, we're having the WWPD4VETS Flames Of War tournament at the Game Vault in Fredericksburg VA.


APRIL 18th: 1650 Late War in possibly wintry conditions! No air support or AOP, See the list of possible lists below Some boards will be snow! $20 entrance covers a blister, pizza, and a small donation to Wounded Warrior. But Wait! There's more! Pay up to $25 before the tournament begins to buy "ultimate re-roll tokens" at $1 a piece. These ultimate re-rolls can be used to re-roll any die! Even a regular re-roll! You cannot, however, ultimate re-roll and ultimate re-roll. These donations will be matched dollar for dollar by a generous anonymous donor, so bring $45, save up your singles, and make it rain! er.. snow? See you there!

Any list from the following books unless noted.
Nuts +4
Devils Charge +4
Bridge by Bridge
Market Garden (No Commandos or 101st they are in nuts)
Blood Guts Glory (no Patton with 7th Armored he didn't command them at bulge)
Desperate Measures (Panzer Kampfegrouppe or Panzergrenadier Kampfegrouppe only)
Panzers to Muse pdf. +4
53rd Welsh Division pdf.
Fuhrer Brigades pdf. +4

This is a nominal "Battle of the Bulge" tournament so any unit that comes from a bulge list gets +4 domination points added to their finial score. If I missed a Bulge list let me know.

Missions possible to use will be Blind Domination, breakthrough, encounter, No retreat, and free for all.

Feel free to bring your own Chess Clock I95 will enforce the 60% of the time rule. If you use more than 60% of the time and the game times out you lose.

SIGN UP HERE

We'll have other games at WWPD4VETS at the Game Vault, so if the FOW tourney isn't your thing, come and hang out anyways! See you there!

Let's do it!

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