I recently commission a table of rural DZC terrain, and Alex and I were eager to put it to the test! We made up our own scenario - Secure the Perimeter...one that we've played several times since!
Basically you have five bunkers making an "X" across the board, three of which (across a diagonal) have focal points. In this game, the turrets are the focal points. The theme of the battle is you're racing outside of the familiar city to activate/repair the turrets, to give your perimeter sentries a bit more firepower.
The game certainly plays different without the usual urban environment. We played true LoS where applicable - lots of stone walls and random things to hide behind, but not as much as a city board. The terrain stands we played as all light woods, giving a concealment bonus to any LoS drawn across any part of the base, similar to how Bolt Action works. Another system we tried later was only a +1 concealment modifier instead of the usual +2, but having it stack with each terrain piece, so shooting across multiple woods became progressively more difficult.
Alex brought his UCM and I played Scourge. We used corner deployments.
|The Scourge force moves on|
|I'm personally a little low on medium dropships for the Scourge, so a lot of skimmers were forced to drive on slowly.|
|Alex's UCM was almost fully airborne, with Condors flying on in droves.|
|The Longbow howitzers setting up behind the tree lines.|
|Albatross slowly inching upwards.|
|Desolator staying close to his AA cover to seek protection from the UCM Archangel interceptors.|
|My Corsair narrowly escapes being shot down|
|Desolator cautiously moves up near a bunker while hunters put some damage on the UCM armored formation|
|Scourge Warriors taking control of a bunker|
|UCM armor coming dangerously close to the Scourge AA walkers, but they shrug off most of the damage|
|Scourge Heavy Tanks moving into the fight|
|Rapiers crashing an Intruder light dropship|
|The Ravangers start to take heavy fire while the Hunter grav tanks remain unscathed|
|The Reaper AA grav tanks shoot down a condor dangerously close to it's landed cargo!|
|A Marauder medium dropship suicides into the UCM armored line|
|Another Condor crashes into the bunker|
|The Harbinger Assault Dropship lands a plasma bomb on a Rapier|
|UCM tanks coming under fire!|
|The superior UCM fleet support claims another victem|
|While the Scourge Corsair melts some more tanks|
|The battlefield i starting to become a graveyard|
|Scimitar tank destroys decimating the Scourge heavies|
|Sabres plinking off the Reaper AA grav tanks|
|The Hunters utilize Jink and Wave to dodge the UCM shots|
|The Reapers move up to contest the far focal point|
|The Slayers are unable to finish off the Gladius heavy tank|
|The final scrapyard of a battlefield|