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Friday, October 31, 2014

Dirty Jon's Basic Tips for Painting Miniatures

In this article, I will set out some of my top beginner tips for painting 15mm miniatures for Flames of War.  I will be focusing on achieving good effects for playable models, and not trying to get you winning painting contests.  When one paints hundreds of tanks per year like I do, the focus really is on getting those miniatures on the table top.  I generally ink my figures, so I will assume you are doing that too -- it really does save time and give a good effect.


You have your models purchased, so now what?  I recommend painting a playable unit like a platoon all at once. The next thing to do is to pick your color scheme and gather your paints.  The books published by Battlefront usually have a good guide - with specific paints - in the back for infantry and tanks.  I would also search out the Osprey books, which have really good color plates that you can match up to your paints.  Here are some prep tips:
  1. Use cheap black spray paint as primer - sue me, white primer fans!  $1 at big box stores.  Black lets you make mistakes on small infantry figures and have no one notice.
  2. Take the time to really trim all the flash off of your figures!  Nothing ruins a paint job more effectively than horrible flash lines.  Take the time up front and clean those figs!
  3. Brush off the white-ish dust (release agent) on the figures, if present.  I have never really had much of a problem with this, but when I do see the stuff I use a stiff brush or a quick wash with soapy water before priming.
  4. Paint a platoon at a time. This will give you a sense of accomplishment and encouragement to continue.  It will also help tie the platoon together as a unit.  Even if using the same techniques and materials, it is difficult to exactly replicate a paint job.
  5. Order/buy everything you need before starting! 

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Thursday, October 30, 2014

Bolt Action - Speed Kills: A Discussion Of Mobility In Bolt Action Armies

Greetings and Salutations gang,

Old Man Morin here with some thoughts about building an atypical army list: a mobile one. I recently took a fairly mobile list to the BA tournament at MOAB as a bit of an experiment and came 3rd.  My original idea revolved around an army in which every unit was a vehicle or a unit of troops mounted in a transport. I'll admit I chickened out a bit and dropped a few transports to make a list that was 50% move and hit and 50% static "rock".

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Bolt Action - Modeling German SPG Crew Using Wargames Factory Germans.

I recently got on a role converting Wargames Factory plastic Germans into crew for my German self propelled gun (SPG) collection.  I have always hated opened top self propelled guns with ghost crew look.  I want my models to look alive and full of action, I want my SPGs to look less like a tonka truck and more like the WW2 pictures and and documentaries I grew up with.  I am also as addicted to modeling and painting as I am to playing, so this kind of stuff is up my alley.

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Wednesday, October 29, 2014

Product Review: Battlefront's Stoss Platoon

By Mitch Reed

One of the Great War platoons I was eager to have in my collection was the German Stoss Platoon.  The actual name of these forces was Stosstruppen which means "Storm Trooper" and represent Germany's late war answer to break the deadlock on the Western Front in 1918. These troops used infiltration tactics when attacking and bypassed forward enemy strong points in order to penetrate deep into the rear areas and attack artillery positions, supply points and headquarters.  The a major attack Stoss units were followed up by regular troops which had the duty to reduce the bypassed pockets of resistance.  Stosstruppen were usually formed into battalions that were assigned to infantry divisions and were in the first wave across from key enemy positions.  Along with the use of tanks, the Stosstruppen represent how the Great War ushered in a new type of warfare in the 20th Century.

The Stoss Platoon is available as a support platoon on the German Infantry Company list for 305 points for a full unit.  You can upgrade the command pistol team to a SMG team for 5 points and add a flamethower stand for an additional 45 points.  The Stoss Platoon are also the only unit rated as Fearless Veteran in the Great War game so far.  A full Stoss Platoon is composed of one command and six pistol  "Sturm"teams, with two MG teams.  The platoon has some great benefits, SMG and pistol teams hit on 2+ in assault combat, Tank Assault 3 rating,  and they do use the Mission Tactics special rule.  One possible drawback (besides the cost) is that if your force has the Stoss Platoon it becomes an Always Attacks list, however if you are the attacker your Stoss Platoon and all infantry platoons may make a Spearhead Deployment move at the beginning of the game.  The special rules really capture how these were used and what they were capable of very well.

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Bolt Action - Markie Mark's Eureka Miniatures Gas Mask Germans Showcase

Our old buddy Markie Mark is back with a more in-depth look at the Eureka miniatures gas mask Germans and quick chat about how his army went at MOAB this year. His army is gorgeously painted and has a lot of little hidden converted pieces. We encourage you to take a closer look.- OMM 

Well, I know in my previous article regarding Eureka Miniatures (if your in the US check out the Eureka US site) fantastic Gas Mask German miniatures I said I would hope to put together another article showing off the completed army after the LRDG's 'Field Of Dreams' tournament held in Melbourne earlier this year. Well better late than never!

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Tuesday, October 28, 2014

The WWPD Fellowship Podcast Episode 2

Episode II: The King's Soul Patch.
Click here to download

In this episode the WWPD Fellowship starts off with a quick AAR of their recent Middle Earth adventures and introduces a new resource that will hopefully help gamers meet up on OCTGN. The bulk of this episode is spent gushing over the player cards from the brand new AP: The Nin-in-Eilph aka The Swan Fleet.

Make sure to check out our review of the Nin-in-Eilph as well!

And check out all the great websites we probably mentioned:
The LOTR LCG OCTGN Facebook Group
Hall of Beorn
The Grey Company
Cardboard of the Rings
Tales from the Cards
Couple vs Cardboard

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Monday, October 27, 2014

Bolt Action - Review: Black Tree Design Tank Crew

For a while now I have been eyeballing the dismounted German and Soviet tank crew from Black Tree Design.  I finally added a bag of each to my cart after the release of Tank War.  In Tank War there are rules for crew to be used when a Tank gets knocked out.  If you are running a Tank War campaign this is important because surviving crew retain their experiences and upgrade, while dead crew, uh well, they do not.  Additionally my creative left brain can think of a few hundred ways to incorporate dismounted tank crew into regular games or homemade scenarios.   Maybe they are the objective in Top Secret, or they are mixed into your partisans or defenders of Berlin.  Whatever you use them for dismounted tank crew give you options and flavor.

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LotR: LCG Nin-in Eilph Adventure Pack Review - Part 1

I was shocked, shocked to find that my FLGS was able to stock the most recent release for the LotR:LCG on time. The Nin-in-Eilph is the fourth adventure pack to be released for the Ring-Maker cycle, and is a strong contender for the most unpronounceable title for a release. As with prior reviews, we will start by highlighting the new hero and some of the player cards before diving into the quest itself in Part 2.

So far this cycle has blessed players with a strong slate of heroes. The Voice of Isengard deluxe box gave us Eomer and Grima, both of whom are strong in their own way. They were followed by Celeborn in the Dunland Trap, which set the stage for the development of the entire Silvan trait. The Three Trials then gave us Idraen, who added some muscle to the Spirit sphere and also became a key player in location-control decks. The last release, Trouble in Tharbad, saw the debut of hero Haldir, who is getting better and better as the Silvan trait develops and players learn the best combos and heroes to pair him with.

Following in the footsteps of a hero lineup like that isn't easy, especially when we know that Galadriel is going to be released next. Let's take a look at who has now been added to our repertoire of heroes:

At 10 threat, and with 2 willpower/attack/defense, Mablung is a well-rounded hero in a sphere that typically features specialization in its heroes. He has the Gondor (yay!) and Ranger traits, and a nifty special ability. In the books Mablung was part of Faramir's company of Rangers. He survived both the Battle of Osgiliath and the Siege of Minas Tirith, and scouted ahead of the allied armies as they marched on the Black Gate. His ultimate fate is unknown.

One major caveat that we have to consider when reviewing Mablung is his Ranger trait. The game designers have already announced that the next cycle will really flesh out the Ranger trait, so it is likely that Mablung will benefit from a cycle's-worth of attention in the future. For all we know he could become the best hero in the game if any crazy Ranger attachments/events are released in the future - we just don't know.

Perhaps a peek into the Mirror of Galadriel could enlighten us

Generating resources could make him a great target for Gondorian Fire and Blood of Numenor, but my instinct is that those cards are better used on someone like Boromir or Eomer (once Eomer is given the Steward of Gondor). Another problem lies with the timing of his resource generation, because it makes cards like Steed of the Mark irrelevant for him. That said, it would allow a player to spend all of his resources elsewhere before then being able to play Feint or Quick Strike after having engaged an enemy.

I'm fully prepared to eat my words in the future, but my verdict on Mablung is that he's a decent hero that simply doesn't break through to the upper tier of tactics heroes. There are some combos that could work with him, and pairing him with the Horn of Gondor certainly creates an excellent resource engine. If he were 9 threat then he'd be much better, but here are two other tactics heroes that you can get for 10 threat:

Nobody doubts the utility of Eomer and Beregond, because they're each masters at what they do. Eomer attacks like a madman, and Beregond is the immovable object that enemies batter themselves upon. Currently Mablung is someone I put on the same level as Hama: decent, but not great.

Onto some of the player cards that I'm most looking forward to using:

Wingfoot - Now this is a card that could help Mablung! Presumably, the only reason you'd need Mablung to ready after questing is if you needed to smash an enemy. If I got this attachment on Mablung then I would simply name 'enemy' as its trigger - if only locations or treacheries are revealed then no big deal, but if an enemy is revealed then I'll have Mablung ready to go without having wasted his two willpower. I will also fit this into my Lore Aragorn decks for the exact same reason.

Celduin Traveler - The guys at Team Covenant recently posted an excellent review of this guy. He is definitely a counterpart to Ithilien Lookout, and needless to say that he will probably be finding his way into many location-control decks. Anything that allows you to look at the top card of the encounter deck has tremendous value, especially for solo play.

Galadhon Archer - This is probably my MVP card from the pack. He was recently spoiled via the team at Couple vs Cardboard, and right away I began proxying him into my decks. For two cost he is simply incredible. He pairs very well with Celeborn so he can deal damage upon entering play and then swing for three attack in the combat phase, using his ranged ability to help out other players if needed. Again, what astounds me about this card is that it only costs two resources. Editor's note: Or even 1 if you have Celeborn with O' Lorien! -Steven

Follow Me! - A very subtle card that allows another player to take control of the first player token. This can come in handy in a number of situations, too many to list here. It also gives the Leadership sphere a little card draw. And, to boot, I enjoy the art.

Bow of the Galadhrim - Remember earlier in the article when I talked about getting good attachments for Haldir? This is a great little attachment that can take Haldir and Legolas to further heights of destructiveness. I see this card replacing the Dagger of Westernesse in a lot of Silvan decks, since the attack boost isn't conditional upon the enemy's engagement cost.

Thanks for reading! Stay tuned for Part 2 of this review where we will dive into the cool quest mechanics for The Nin-in-Eilph. You can follow all of the WWPD Fellowship's activities on Twitter, and also listen to our brand new podcast!

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Desperate Measures Battle Report: Panzerkompanie vs Hero Moto in Pincer

It had been a while since Jon and I got in a game, and while we are excited about Barbarossa, Jon really wanted to use some of his Desperate Measures Germans. I threw together a Hero Motostrelk list that I thought would be fun, and perform well, and set up the table. We rolled randomly for mission and "Pincer" came up. We made sure to use the "errata'd" Pincer!

Steven's Hero Motostrelk
050- HQ + Komissar
305- Full Strength Moto w/ 3 Panzerfausts
305- Full Strength Moto w/ 3 Panzerfausts
260- Hero artillery w/ 8 76mm Zis-3 guns
280- Hero Tankovy w/ 3 T-34/85
360- Hero Medium Assault Guns w/ 3 SU-100
180- Hero Spetsnaz. Full Strength w/ Panzerfaust upgrade

Jon's Panzerkampfgruppe (Confident Trained)
130- HQ (2 Hetzers)
260- 4x Hetzers
450- 4x Panzer IV/70(V)s
545- 3x Jagdpanthers
100- 2x Ostwinds
095- Heavy Recon Patrol (Pak Puma!)
160- 4x 10.5cm Artillery Battery

As always, we made our lists with Easy Army!

The battlefield. A little crossroads village.
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Sunday, October 26, 2014

Bolt Action - Late War French Army Project

Patch's New Army Project, More French!

 Commencing on 15 August 1944, a number of American Infantry Divisions from VI Corps supported by the French First Army B, launched amphibious assaults against the Southern French Coastline codenamed Operation Dragoon. This operation was a significant role for the Free French forces in the liberation of mainland France, although their achievements seem to be constantly overshadowed by their US and Commonwealth allies.

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Friday, October 24, 2014

Crescent Root's New Pre-Painted Desert Building Line

Long time readers of WWPD will know that I am a huge fan of the Crescent Root buildings. The bulk of my collection is CR's excellent pre-painted buildings and scenery. Just check out our previous reviews of Crescent Root stuff if you need reminding of their products: church and church-grounds, town base.

This time around, we're reviewing their new desert building line. Their desert buildings were the first purchases I made from them, and had me hooked. Now, however, they have entered a whole new ballpark! The buildings are no longer resin, and are instead laser-cut MDF.

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Thursday, October 23, 2014

Bolt Action - AAR: Tanks in the City

I live for days I get to put my rubble based soldiers on a city board.  GI Joe and Colby came over for a Bolt Action FTX and Joe brought his new city mat from Frontline Games.  This thing is pure gold and looks fantastic.  After he rolled it out we all knew we had to get a game in on it.  So after our first game we busted out all the building goodies we had and set up a Budapest themed Tank game.  we didn't really use any force organization or point system, just troops on the table and go time.

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Beyond the Foxholes Episode 20

WWPD presents Episode 20 of Beyond the Foxholes!

Welcome to Beyond The Foxholes Episode 20.

In Act One we join Ben, Winner Dave and Adam as they chat about what they have been up to recently, Battlefront news with price reductions and digital books and then the guys talk about the resent BA One Day MW tournament.

In Act Two the guys talk about painting tips and then move onto Dave's Mail Bags.

In Act Three Adam leaves us as, so Winner Dave and Ben talk about some commonly overlooked rules before chatting about a few random projects.

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Wednesday, October 22, 2014

Bolt Action - Review: Rubicon Models Panzer III

The other week I reviewed the new Rubicon M4A3 Sherman, but today I have the lovely Panzer III for review.

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Plastic M4A3 (late) Sherman Platoon by Battlefront (UBX44)

-by Dirty Jon

The WWPD Crew was pretty excited when Battlefront sent us the new plastic M4A3 (late) Sherman Platoon for review.  This box set is part of the new move toward plastics, and gives you five tanks with two complete turrets for 75mm and 76mm Shermans.  There is also an option to make some of the 75mm turrets in to 105mm if you like.  You can also construct the Uparmored version of any of these tanks.  For my build, I am going to try to build these up like the pictures on the box.  Let's get to it!

The box has a very clear layout of the parts provided and color-codes all the parts you need for a particular build.  I also like that the sprues come with a ton of extra parts - it is clear that these are multi-use sprues, which should save on costs as well.
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Tuesday, October 21, 2014

Bolt Action - Review: Frontline Gaming City Mat

Frontline Gaming made a big splash recently with there one of a kind battle mats.  For those of you not familiar with Frontline Gaming battle mats, they are essentially a giant mouse pad with a terrain graphic printed on it.  The original battle mat was a grassy field.  Nemesis Andy from Judson's NYC crew brought this bad boy down to Cold Wars this year and it was amazing to play on.  Back in Alaska my buddy, GI Joe scored a new front line mat at our local convention, AK Battle Brothers, in August.  GI Joe opted not to get the grassy mat and instead scored their new city mat.

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Diesel N Dust Episode 9

Diesel ‘N Dust Episode 9 (Click to Download)

In this episode Ben, David, Scotty and Ry talk what’s on their painting table, share highlights of the MOAB event and generally struggle to stay on topic.
And in Act2, Ben talks about the best parts he found in his look at the new Barbarossa book, Australian masters is announced and we preview upcoming events.
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Bolt Action - Wrap Up From MOAB in Sydney, Australia

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Monday, October 20, 2014

Behind the Scenes (Part 2 of 2)

Looks like it's time for the second part of my visit to the War Museum in Ottawa. Sorry it took so long to get to the presses! The sheer amount of WW2 pieces in this museum is staggering, among the top draws are a Panther, Hitler's staff car and the 'only' Land Mattress Rocket artillery piece in existence!
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The WWPD Fellowship Podcast Episode 1

Episode I: The Pilot.
Click here to download

Steven, Parker, and Sierra talk about Fantasy Flight's Lord of the Rings LCG. In the pilot, the team goes over the game rules at a high level, and discusses what draws them to the game.

Check back for more episodes in the future! If you have any feedback for us, please click the "Discuss on our Forum" link on the bottom, and let us know what you thought!

FFG LOTR LCG Tutorial Videos
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Sunday, October 19, 2014

Bolt Action - White Washing Tanks

In September, I mentioned that I intended to do some winter-themed tanks in an attempt at representing a white wash camouflage typically seen on the eastern front in the winter of 1942 to 1943. After some easy to replicate steps, I'm very satisfied with the results, especially considering the amount of time dedicated to the project.

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Friday, October 17, 2014

Vietnam AAR: Assault on a Fire Base

We finally got our first game of FoW Vietnam in with our new Fire Base from Hallowed Ground Terrain.  This is such a cool terrain set and it really gives you the Vietnam Fire Base feel.  We intentionally played the Fire Base mission with the most possible entrenchments on our first outing with the base.

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Thursday, October 16, 2014

Bolt Action - Bolt Action Radio Episode 29

Episode 29 is here and things have gone so crazy people are calling their light machine guns "assault rifles!" The world is upside-down! Since recently everyone has had more reason than ever before to get tanks on the table, tanks are the topic that kicks everything off. Things get all Bolt Action Radio'ed up before long, though, and nearly every hot button topic gets some attention.

Download the BAR here! 

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News from The Front: Episode 83

Welcome to Episode 83!

The Old School Crew is BACK with Episode 83!

Act I is filled with the usual AAR with LOTR, Netrunner, FoW games, painting, Throcktoberfest and more!  There is also an in-depth Fall-In preview.

In Act II, the guys talk about the impact of Barbarossa on Early War - tanks, list construction, tournaments - it is all covered.  The guys also talk Know Your Enemy - US Infantry addition.

For Act III, Commonly Overlooked Rules makes another appearance and the guys talk about some recent Battlefront news about Forces of War, book prices and the housing subscription. Last, the guys talk about the future of the King Tiger in tournament play.
Be sure to tune in to After Hours - there is a killing!

After Hours

In this exciting episode of After Hours, the guys get a kill right off the bat!  The insanity continues with a wide ranging discussion of German King Tigers and other topics!  Tune in for heart-pounding action!
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Wednesday, October 15, 2014

Bolt Action - Dutch reinforced platoon for the Pacific

Here we proudly present a guest post from a passionate Bolt Action player and forum member Chris, who fielded this Dutch army at the recent MOAB tournament in Sydney, Australia. This KNIL (Royal Netherlands East Indies army) platoon is not only quite possibly the only Dutch army being played in Bolt Action in Australia so far but is a truly unique hobby effort. No suprises that it won the coveted "Hano-swag" award at the tournament. An award that celebrates historical and 'cool' units over points efficient ones. Chris explains why it's always good to go with 'cool'...

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This Is War: Opening Skirmish - Player Pack


A Melbourne Based, 3 game, 750 point Bolt Action tournament

This Is War: Opening Skirmish will be held at the Hampton Games Club on Saturday December 6th.  The event starts promptly at 10AM.


The event will be run by Brad “Old Man Morin” with support from the guys at and members of the Hampton Games Club.

The Hampton Games Club can be found here:
Hampton Community Center,
14 Willis St. Hampton
(just off Hampton St., near Hampton Station)
Melbourne, Victoria, Australia

Contact Information:
For more information, to submit an army list and for registration information please email Brad at:  whatisabattle(at)

Army Lists:
All armies for this event should be no larger than 750 points. Forces must be made up using the generic reinforced platoons. We will NOT be using theatre selector lists or lists using the TANK WARS rules.

Vehicle Flame Throwers are not allowed for this event.

Outside of the VFT restriction we have no other restrictions listed for this event.  We at would like to encourage people to experiment and play with lists that are fun to play with and to play against. This is NOT a win at all costs event. The TO reserves the right to ask players to resubmit army lists that are considered abusive to play against. To be clear, this has never been a problem in the past and we do not expect it to be a problem into the future.  There will be prize drawing for players who go to the effort of theming their lists. I.E. Invasion of Manchuria Japanese, Guadalcanal Marines, German forces in Anzio, etc…

All current “Armies of…” books must be used (up to date “Armies of…” PDF’s issued by Warlord Games may be used as well). This means that the main rulebook army lists and outdated PDF lists may not be used.  Please note that units listed in the “Additional Units” PDF are available for use. 

Please make sure that you are familiar with the most up to date rules FAQ PDF available (for free) from the Warlord Games Website.

This Is War: Opening Skirmish is a three game tournament.  Each round will last 2 hours.  In Round 1 players will be chosen at random. We will be using 3 rulebook missions over the course of the day. Maximum Attrition, Hold Until Relieved and Point Defense.

To submit an army list and for registration information please email Brad at:  whatisabattle(at)

The event costs $10 which should be paid via PayPal or money transfer by the last day of November (The same day that army lists are due).

For this event you will need:
Warlord order dice and enough six sided dice to play the game
3, 50mm circular objective markers
A Tape measure
The rulebook and relevant “Armies of…” book
Pin markers
A pen and pencil
3 print outs of your army list
An Appropriate Dice bag

We at the would like to thank our major sponsors for this event:

Ian from War and Peace Games has once again generously provided prize support this tournament.  As the Australian distributor of Warlord games products they have a great selection of product AND have a super friendly and helpful staff that love to "talk shop."  Give them a call or check them out online:
02 4353 4043 

We would also like to express our thanks to Warlord Games for writing such a great game system (Bolt Action) and for consistently providing great prize support for our events.  Thanks guys!!!

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