|Not the angry, rules-lawyering, stinky types they appear to be!|
And they are! Perhaps not exactly life-altering, but if you think you're opposed to attending a tournament, one might just be attitude-altering, at the very least. This article will delve into why, and will also be a bit of a primer for you new guys out there that decide going to one might not be such a bad idea, after all.
First thing's first, you gotta' get your mind right. No, I don't mean some kind of competitive zeal frenzy - that's not how it goes at these events. This isn't your high school football team. Bolt Action tournaments are a series of games you play against guys that are just like you; guys looking to play a game they enjoy. So you have to be prepared to have a good time. Attitude is everything at a tournament.
However, there are mythical legends of bad players echoing through the different forums you've already reviewed. (If not, why haven't you gone to a tourney yet?) I suppose they exist, like the elusive Yeti Dan swore he witnessed peering into his bedroom window one night. Much like the stinky, drunken, homeless man that Yeti turned out to be, jerks at tournies are easily shooed off and dismissed by the quality Tournament Organizer running your event. So don't worry about those extremely rare bad eggs. I guarantee you they won't ruin every other game for you.
|Don't panic, Dano. It's just a statue.|
|Shamelessly stolen from LRDG, but if you click the link, Old Man Morin' won't sue me. (Incidentally, this picture was not taken outside Dano's apartment.)|
With that out of the way, it's time for a run down of what you might need. If you hadn't already guessed, I'm doing this article, in part, as a way to ensure that I limit what I forget to bring to Historicon. Note that I only say "limit", as I've come to realize over time I'll never pack everything I need.
|Time to pack.|
First and foremost, we need to check and double check that we've brought the right miniatures. If you're a gamer with a problem (and which of us isn't) then you've got a lot of different options to go into your transport bag of choice. I've yet to make this mistake at a tournament, but I have brought British to a game I was supposed to bring Germans to before. Check your gear!
You're also going to want to make sure that your bag is stocked with dice, order dice, pin markers, at least one tape measure, anything you can use to note what turn you're on, a copy of the rules, and something (sanitary!) to write with. It's a serious shopping list, and if you're playing out of any of the Armies of... books, you'll need to bring that as well. It's just good practice to bring books you're referencing with your force. Even if you think you've got your force memorized, your opponent might not; and while it's not your responsibility to educate your opponents on all the units in Bolt Action before the game, it's good sportsmanship to have your book in hand, in case he or she would like to see the rules for your IS-2, Hecht.
|We see you, CH! Hiding behind your IS-2!|
As time goes on, I'm sure more things will occur to me, and probably after reading this, you can think of a thing or two I've missed. Contribute to the packing list, or tournament testimonials, on our forum. I can't wait to see what everyone has to add, as I get ready to head south for Historicon. Now that I've mentioned it, Friday's article will come out late (Saturday for our brothers and sisters on the other side of the world) and will probably be a photo dump from the convention. Just a bit of a teaser/warning for those of you that won't be with us.
Now, where did I leave that Dice-Bot...
|Big thanks to the Reidy Clan for all their Bolt Action innovation!|