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Tuesday, March 1, 2011

WWPD News From the Front Episode 14






"It's Pretty good, man!"

Steven, Luke, and Dirty Jon return after their short break, with fresh topics! The fellows discuss Cold Wars, Herman Goerring, The Plastic Soldier Company's T-34s, the History of the US Infantry Divisions' "triangle" structure, and plenty more! As a fun drinking game- count how many times Steven says "pretty good".



TABLE OF CONTENTS:

  • 0:00 - Intro & After Action
  • 0:19 - Announcements (live* Podcast! & Player Finder!)
  • 0:32 - The History of Cold Wars!
  • 0:45 - Know Your Frenemy: Hermann Göring
  • 0:59 - Limerick Challenge Results! (Winners- e-mail Steven!)
  • 1:05 - History Lesson With Jon
  • 1:22 - Review of the PSC Plastic T-34s
Download this week's episode directly: https://files.me.com/indierockclimber/j8s5ab.mp3
Subscribe via iTunes: http://itunes.apple.com/us/podcast/wwpd-news-from-the-front/id398903039
Subscribe with other: http://feeds.feedburner.com/WWPDPodCast

Links discussed in this episode:
View From the Turret: http://viewfromtheturret.com/
Aquahog Table Top: http://aquahog.blogspot.com/
Solent Wargamers: http://solentwargamers.freeforums.org/portal.php
Cold Wars: http://www.coldwars.org
The Plastic Soldier Company: http://www.theplasticsoldiercompany.co.uk/

EDITOR'S NOTES:
Great to be back in the saddle! I know my coverage of the Herman G. lists was light and I apologize for my lack of preparation- I blame my viscious sinus infection! Please do yourself a favor and check out those plastic T-34s by PSC. We hope to see you at cold Wars!

23 comments:

Scary Biscuits said...

eGADS! Score :)

Luke said...

For another fun drinking game, count how many times I cough. I can't wait for winter to be over!

Dirty Jon said...

... or how many times we say 'Sweet!'.

Duncan said...

A good podcast (the illness didn't seem too obvious)!

I wonder if the bent wheel part of the plastic T-34 is due to how the sprue is laid out -- I have 3 boxes and they all have that problem to a greater or lesser degree.

Luke said...

Steve gave us all mono. lol
For the record there is yet ANOTHER post on the FOW forum about TD's.

Stormtrooper said...

Hey guys great podcast, just finished it while painting up some US mortars. I liked hearing Steve's enthusiasm for EW Desert, because like Steve my favorite theater is Africa followed my Normandy, anyways just wanted to say good job from up here in Canada.

shadowking said...

Enjoyed it and missed my fix from you guys, your comments i Echo about certain things...

Tony

Johnnyutah said...

Another great podcast guys. You should start a new segment about the new models you like or your "game-changing" teams in your lists and call it "Winning" brought to you by Charlie Sheen.

Itinerant said...

The history lesson was great and loved how you tied it in with the game and strategies. Solid info.

Anatoli said...

Great podcast guys, was listening while painting - reall good stuff.

The Plastic Soldier Company 15mm stuff - infantry - I've seen them up close IRL. I think they look great. But their 20 and 28mm... especially the 28mm are plain bad. I would not recommend those to anyone. But the 15mm looked great. Strange about the bent tracks on the T-34's though, a buddy of mine was assembling some as the rest of us were playing last time but it never came up. Will ask him about his tracks.

About tanks in Early War, I think it's army specific, and history biased. The Polish I think, have some accurate lists. I mean they only had 89( !! ) 7TPjw tanks in their entire army. So limiting their tank options in 3 of 4 lists is done pretty good. The Germans on the other hand had whole divisions of armor sweeping across the border - but players probably forget that the Germans also had a sh*tload of infantry as well and kinda buy into the whole "blitzkrieg" mythos of panzers only.

My buddy Widgren is luckily not one of those panzer horny guys - and will limit himself to just a few tanks (StuG included) and focus on infantry which I think is the main area of fun for a infantry oriented player like myself. Oddly enough I ended up painting a Polish tank company due to the Maelstrom sale on all their BF stuff, but I have 2 Polish infantry companies ordered from Forged in Battle to remedy that soon enough :-)

Hope to run some sort of September 1939 campaign as the both of us get stuff painted up this month and the next. There are other guys in our group that are sniffing early war as well, one being interested in the early war french so we'll see how this will grow within the club.

indierockclimber said...

Anatoli, I saw some of your painted guns on the blog- looking really great! I can't wait to see how your Poles move forward :)

I think the orders of battles were well researched and the company organizations are probably fairly historic- my (minor) gripe is just that tanks are a bit too cheap in early war... But we'll see how that pans out.

Anatoli said...

Yeah, I can see your point - especially in those forces that actually have access to a lot of tanks. Lots of tanks have crap armor on the other hand, rifles can make them bail etc. Will see how it plays out when I give my Polish army a try in the near future.

Everything in the book is quite cheap except for those StuG's! almost 500points for 2! That is pretty sick. They can withstand a beating from the front but I don't think they should be that card to "swarm" with crap armor and shoot them up in the flank. Not that a German player should drive around with them - I would park mine near an objective and camp - preying on enemy tanks while letting infantry handle other infantry.


The only thing I find outright silly in the FoW rules (beside the howitzers and long range artillery deployed on the board) is how you hit enemy tanks with your own tanks. The shooting system makes sense when it comes to firing with infantry on infantry (lesser trained soldiers maybe don't use cover as good etc). But tank crews would need some skills to fire on the move and hit anything, it's not really depending on the enemy driving skills imo. How do you guys feel about that particular aspect of the game? I mean it works, but it's a bit weird when you think about it.

Anatoli said...

Another thing that probably should be taken into account is - people who don't have a lot of time will paint tank forces. Making the tanks cheap would force you to buy lots of models = $$$ for Battlefront :-)

I'm dying to paint Polish infantry - but can't understand if the "centralized command" for the infantry battalion is a good or a bad thing though. Will need to read up on the main rules a bit.

indierockclimber said...

"The only thing I find outright silly in the FoW rules (beside the howitzers and long range artillery deployed on the board) is how you hit enemy tanks with your own tanks. The shooting system makes sense when it comes to firing with infantry on infantry (lesser trained soldiers maybe don't use cover as good etc). But tank crews would need some skills to fire on the move and hit anything, it's not really depending on the enemy driving skills imo. How do you guys feel about that particular aspect of the game? I mean it works, but it's a bit weird when you think about it. "

-I think it more or less makes sense, really. Firing on the move knocks you down to rate of fire 1 in most cases. The idea behind it is how well the enemy tanks would know how to best utilize cover, use smoke screens etc.

Just remember 2 golden rules about FoW: It's NOT a simulation. The outcomes are fairly accurate (ie, a Tiger will blow up a Sherman), but trying to think about it in realistic terms in every situation will really cause you headaches. Secondly, the ground scale is telescopic. I know some people dislike artillery on the board- personally I love it. I love the models and I like seeing them. But I realize it's a matter of preference!

Anatoli said...

I like the reduction in RoF when moving tanks and vehicles, also like the increase RoF when standing still. That part feels quite right.

I love the artillery models as well, I just think the table size is a bit too small for indirect fire, I think I could stretch to direct artillery barrage (if the artillery itself can see the target and fire point blank. But firing into the air, I don't know. To me it would make more sense if the table was like 8x12' (the mere thought of siege scenarios like siege of Leningrad makes me drool)

So you guys are thrilled about Early War north africa, but do you think Battlefront will release Early War: Eastern front as well? Thought it was odd BF didn't include the "russkies" and Finns as that would probably be the only nations left out at the 1939 stage and making an entire book with just those two additions hm.. maybe there will be a PDF or something? Would be cool to see Soviet lists still using old BT-7's and T-35's (and soviet infantry in those super ugly pointy hats!).

indierockclimber said...

Yeah, a lot of players dislike the FoW scale when first coming into it. Just remember the scale is relative and telescoping, that's the best advice I can give! There *is* a rule called 'across the volga' that a lot of players do use frequently to get artillery off the table.

Yes, Early War North Africa is coming August of this year, and Early War East Front is coming out August of 2012. I'm looking forward to it all!

Dirty Jon said...

Yeah, FoW is far from a simulation. The weapon ranges are WAY too short, the board is about enough space for a platoon, not a squad, etc.

Andy said...

Dirty Jon punching guys in the ding dong?!?! I'm never playing him, ever!!

And yes, having been witness to the Century Club in the past, I'd definitely pay a dollar to listen to you guys attempt it. Just make sure everybody has a big meal beforehand!

Luke said...

On the nicer side I hear he doesn't just punch ding dongs.

We are talking about tasty hostess treats right?

Jacob Bodmer said...

Another good podcast guys, glad you liked the limerick by the by. I didn't think it was honorable mention worthy, but thanks!

Also, it let me find out exactly how many people in my local gaming group listen in. heh.

ggoddard426 said...

@indierockclimber - Per your comment on tanks firing on the move. WW2 tanks are not modern MBT. They never fired on the move unless they were filming o Soviet propaganda film or were Americans who actually thought the stabilizer would work (most crew turned theirs off).
The reduced ROF for tanks represents moving to a spot firing a round or two and then moving on. Thier target's skill level makes sense as good tanks would look for dips in the natural terrain, jink when they move, etc. to avoid being targets.

simallet said...

Guys, finally catching up on my downloads, great podcast again. Jon the geek in me loved the "Triangle Division" segment, I think people's natural habit is to reinforce defeat since "I can't stand to see those guys wiped out" is quite a normal reaction. Many wargamers sometimes let emotion get in the way of tactical (or strategic) thinking, the same was sometimes true in real life.

Kage said...

in response to phils rulling on aircraft, after listening.

http://kagefow.blogspot.com/2011/04/aircraft-cover-can-phil-be-wrong.html

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